Damage taken recouped as life poe. Just to start, I am not rich in game (or real life lol). Damage taken recouped as life poe

 
 Just to start, I am not rich in game (or real life lol)Damage taken recouped as life poe  Flask mod "of Perenniality": Recover an additional (35–40)% of Flask's Life Recovery Amount over 10 seconds if used while not on Full Life

. Jump to navigation Jump to search. 16. With a slight bit of ramp-up this should let us sustain any CWDT setup our lil heart desires. Wurm's Molt can have up to 1000% increased total Recovery per second from Life Leech (1200% with Fertile Catalysts. It is a synonym of 'damage dealt', but from a defending standpoint. [1] [2] Life Recoup. Regenerate 5 Mana per second. The idea is interesting but lacks usefulness & utility. Die twice in a T16 during the vid lol. Forbidden Rite is a Spell characterized by its self-damaging property. Circle of Life -- Path of Exile. 10% reduced Mana Cost of Skills. Server: PC, Xbox, PS. 48 (60-80)% increased Critical Strike Chance for Spells (200-250)% increased Energy Shield +(50-70) to maximum Life. Bulk Divine Orbs on the stock. Gem Skill Gems. Path of Exile 2; GGG Tracker; Life Recoup: Using a 19/25 Petrified Blood (thanks to Ashes of the Stars) we only take 75% of that 40% of damage prevented as life loss over 4 seconds. (10–15)% of Damage taken Recouped as Life (Attributes are Strength, Dexterity, and Intelligence) (Only Damage from Hits can be Recouped, over 4. there is no diminishing returns. 1 metre: 0: Granted Skill: Tags:PoE Life Masteries Changes 3. (New) 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently; 100% increased total Recovery per second from Life, Mana, or Energy Shield Leech25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently; Reminder Text: (Recently refers to the past 4 seconds) (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) 100% increased total Recovery per second from Life, Mana, or Energy Shield Leech; Reminder Text: (Leeched Life is. A Leader. This page was last edited on 24 July 2023, at 02:16. ago. Problem: Damage taken recouped as life is a relatively new recovery option, and there are not currently enough sources of it available for players who wish to invest heavily in it. A Conquerer. The most you could use prior to this was 20% from Maw of Conquest--which was already quite good for getting extra regen out of self hits. (New) 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour. 10% of Leech is Instant. 25) = 375 damage. 6% of Damage taken Recouped as Life. This includes Storm's Secret, Scold's Bridle, Forbidden Rite, Eye of Innocence, etc. The hit is still divided in 600 on Mana and 1400 on Life. Each source of Recouping Life, Mana or Energy Shield is entirely. Safe and Instant Delivery. Solution: Incrementally improve the availability of this stat by adding it to the jewel modifier pool. Progenesis mitigates 55% of the remaining 60% that wasn’t mitigated by PB, or. Server: PC, Xbox, PS. Circle of Life Attr /15 ⍟. Increased damage taken adds with other increased damage taken mods before applying the sum total of them all at once. For Example: Arctic Armor does not help against damage from burning ground. drops from Expedition monsters in zones and Logbooks. Modifier Req. 1000 / 100 * -20 = -200 damage recouped as life. (New) 40% increased Armour and Evasion Rating while Leeching. Regenerate 5 Mana per second. 0. 1. Gives a brief burst of life regeneration, as well as a buff which. It will also slow down and even kill enemies. 0 Unported unless otherwise noted. 00% Requires Level 28 This spell removes some life from one of your Skeleton minions near you or the targeted location to deal chaos damage in an area around it. Gain 2 Mana per Enemy Hit with Attacks. But for trauma you take damage at the same time you deal damage to the ennemy, so no time to go full life without leech being a part of it. Name Category Description; Circle of Life: Notable: Gain 10 Life per Enemy Hit with Attacks; 12% of Damage taken Recouped as Life; Reminder Text: (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) Anoint recipe: Clear Oil + Indigo Oil + Violet Oil. So two rings now with damage taken recouped as life for 31% value. Clever Construction: 10% chance for trap to trigger again. ". 5% increased Cooldown Recovery Rate. Excess Sustenance provides 15%. PoE Links. 6 % of Attack Damage Leeched. 1 Ailments and damage over time 2 Related items 2. Omen of Return. What links here; Related changes;. 2. From Path of Exile Wiki. 4% of Damage taken Recouped as Mana: Life, Mana: Prefix: Chosen: 72 (31-35) to maximum Mana 5% of Damage taken Recouped as Mana: Life, Mana: Prefix: Chosen: 81Yes, of course. and beyond. Low life status was changed to <50% Life, so you can reserve about 50~60% of your Life, use Pain Attunement and still have 40% Life to take Chaos damage with. And I don't need mana regen, I have Eldritch Battery and all mana is reserved anyways. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). B Tier: Omen of Brilliance: Will be Consumed when you level up. 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently; Reminder Text: (Recently refers to the past 4 seconds) (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) 100% increased total Recovery per second from Life, Mana, or Energy Shield Leech; Reminder Text: (Leeched Life is. 3. Category: Small passive skills. This build code link can shared to display the build on poe. 18% of Damage taken Recouped as Life: Version history. Flasks gain 2 Charges every 3 seconds. 1. to cause 100% of Damage taken to be Recouped as Life for 4 seconds. 50% of it is taken from Life, which is protected by ES, so first we lose 500 ES. If the character has equipped items with the x% of Damage taken Recouped as Mana modifier, this can help with maintaining mana. Content is available under Creative Commons Attribution-NonCommercial 3. Solution: Incrementally improve the availability of this stat by adding it to the jewel modifier pool. +(20-30)% to Lightning Resistance +(10-15) to all Attributes (20-40)% increased Mana Regeneration Rate 60% reduced Effect of Curses on you Regenerate 3 Life per second. Mod type: LifeRecoupForJewel: Mod domain: Jewel (Id: 10) Generation type: Suffix (Id: 2) Req. Jump to navigation Jump to. Skill functions and interactions. Life Recoup: The build requires as much recoup as can be reasonably attained. Per 1% Quality: 0. 25% less Damage over Time taken during Effect of any Life Flask: Black Oil: Black Oil: Opalescent Oil:. Anointment Blight anointment to unlock the passive: Version history Category: Notable passive skills Question How does the new elevated mod that adds % fire damage taken recouped as life calculate the damage recouped? Does it calculate the damage taken before or after mitigation? What happens if you convert damage taken to fire? Is the recouped life modified by life recovery rate? PoE 3. This is done before any sort of mitigation. Buy PoE Currency Cheap. Server: PC, Xbox, PS. Life (also called Health or Hit Points) is the health source of a character or monster. Mind over Matter redirects 40% of the remaining 70% Chaos damage to Mana. 12% of Damage taken Recouped as Life : Vanquisher. 00 sec. Most Boneshatter builds will have strong physical mitigation so they don't kill themselves, but that might make this flask mod. 25% of Damage Taken Recouped as Life, Mana and Energy Shield. 8% of Damage taken Recouped as Mana: Lifesprig - An amazing level-1 leveling weapon for spell-casters. 75) + 500 * (1 - 0. While a Pinnacle Atlas Boss is in your Presence, (19–20)% of Lightning Damage taken Recouped as Life: helmet 0 default 0: 75: 1 (7–8)% of Physical Damage taken Recouped as Life: helmet 600 default 0: 75: 1: While a Unique Enemy is in your Presence, (13–14)% of Physical Damage taken Recouped as Life: helmet 0 default 0: 75: 1 Couple this with Infused Flesh for 18% of damage taken recouped as Life, and Coruscating Elixir’s “remove all but one life on use, removed life is regenerated as energy shield over 2 seconds”, we even have a way to essentially recoup damage taken as ES in all but name. borkenschnorke • 8 mo. + (9–20) to maximum Energy Shield. Turn in Divination Cards 4 or 5 PoE Heist 3. It is an essential part of the Mana before Life defensive technique. All modifiers may have extra conditions to achieve following effects. C Tier: Omen of Death-dancing Leech Masteries. SoulofArtoria • 1 yr. 12: Increased Melee Damage; Elder’s Orb Best Map 4. League Giveaway Bosser/Sanctum Min-maxed shockwave totemThe wiki's article on damage taken makes a distinction between damage taken and damage dealt with damage taken calculating before mitigation and damage dealt after. From Path of Exile Wiki. 25 second cooldown of discharge provided by endless misery. The above is a Fertile Catalyst example. Immortal reflect build will be in by week 2, guaranteed. The basic tech here feels like it became popular with dissolution of the flesh builds. 5 to 1. Unaffected by Poison. 13 New Divination Cards Unnatural Instinct; The Most Toys PoE; Trigger Decree of Force on Hit PoE; Accepting Hope — Lost Ark; Damage Taken Recouped as Life PoE; Vaal Reliquary Key PoE. If I have a further 30% life Recoup, then 80% damage is Recouped as mana and 50% is Recouped as life. If you take a phys hit and prevent 95% of the hit damage (90% PDR, then 50% anomalous petrified blood) then Untiring will work as a 160% phys damage recouped as life over 4 seconds. (And brimstone treads, of course) Damage recouped as life nodes, mageblood and iron reflexes, CWDT setup. Ahuana's Bite Ahuana's Bite Sharktooth Arrow Quiver Requires Level 56 Gain (6-8) Life per Enemy Hit with Attacks Adds (30-40) to (60-70) Cold Damage to Attacks +(20-30)% to Cold Resistance Enemies Chilled by your Hits have Damage taken increased by Chill. Mind Over Matter is poor defense option compared to other defense mechanics. Damage taken refers to the amount of damage taken after all mitigations have taken place. ago. 00 sec. Pretty much nothing gives you as much mana as that mod in those setups, and you only need around 6-8% - either through jewels or a ring craft or battle rouse. We know all that you think. And yes since it’s literally just regen, it should be affected by generic “life recovery rate” mods. Buy PoE Currency Cheap. Buy PoE Currency Cheap. Recouped as Energy Shield Recouped as Life Recouped as Mana Does damage taken recouped stack? Yes. The first 30% is immediately eaten by petrified blood's downside, so the remainder is what actually goes into our life pool. Circle of Life provides "Gain 10 Life per Enemy Hit with Attacks" and "12% of Damage taken Recouped as Life". A Leader. Damage taken Recouped as Life, chance to Suppress Spell Damage, Maximum Life, Cold/Lightning Resistance,. "If you have leeched life recently, 25% of damage you take is recouped as life" Well, that is very different to the way the mastery currently works. -23% of 4000 damage taken = -920 damage recouped as life. Damage taken refers to the amount of damage taken after all mitigations have taken place. 18% of Damage taken Recouped as Life. Idk exa. (200–250) % increased Evasion and Energy Shield. Gain 15 Life per Enemy Killed. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). 25% more Damage with Hits against Enemies that cannot have Life Leeched from them. That's 70% damage taken recouped as life. 2*corrupted item, si I have a 31+%damage taken goes to mana,. 5% of Attack Damage Leeched as Life +1% Chance to Block Attack Damage; 1% Chance to Block Spell Damage(10–15)% of Damage taken Recouped as Life (Attributes are Strength, Dexterity, and Intelligence) (Only Damage from Hits can be Recouped, over 4 seconds following the Hit). Enduring Cry is a warcry skill that taunts enemies in radius around the player, grants a burst of life regeneration for a short duration, and grants a number of endurance charges based on the power of nearby targets. For the player it is shown as a red orb in the lower left of the screen and will decrease when receiving damage. After 75% resist, that's 1,000 dmg per second that you'll have to sustain. Leech Masteries. Buy PoE Currency Cheap. 20 % chance for Poisons inflicted with this Weapon to deal 300% more Damage. To compensate, all inherent values of base Armour and Evasion Rating on equipment are now greater at higher item levels. I'm just evening things out. Shares a cooldown with other Guard skills. Server: PC, Xbox, PS. Taking Chaos Damage over Time heals you instead while Leeching Life Beidat made false promises to many denizens. What links here; Related changes;. Path of Exile Wiki editing functions. Effect: Will be Consumed when you Die to make each nearby enemy permanently take 25% more Damage. The most you could use prior to this was 20% from Maw of Conquest--which was already quite good for getting extra regen out of self hits. You are able to keep up a 29 charge discharge on the . Rings with "lose life per second", the negative of "life regenerated per second", just screw you on "no regen" maps or if you use Zealoth's Oath. its whatever the item says. Will be Consumed when. Safe and Instant Delivery. (18-22)% of Damage is taken from Mana before Life while Focused: body_armour 1000: of the Order: 60 (71-80)% increased Damage with Non-Vaal Skills during Soul Gain Prevention: gloves 1500Righteous Fire. 10% of Leech is Instant. I ended up with ~99% of physical damage recouped, and 87% of all other types. i'm not sure if instant leech applies in the same calculation step as the damage, but if it does, then yes. Safe and Instant Delivery. If I Recoup 20% damage as mana and have 400% increased mana regeneration rate, then I regenerate 100% of damage taken from hits over 4 seconds. . [One random modifier] Hyperboreus. ago. Solution: Incrementally improve the availability of this stat by adding it to the jewel modifier pool. 2% really alowed me to get rid of life. Server: PC, Xbox,. To mitigate it you're forced to invest in survivability. My question was, what is that25% more Damage with Hits against Enemies that cannot have Life Leeched from them; 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently; 10% of Leech is Instant; 25% increased Maximum total Life, Mana and Energy Shield Recovery per second from Leech; Life Mastery: 6 +50 to. 4% of Damage taken Recouped as Life. Continue reading. with the mod (6-10)% of Damage taken from Mana before Life while affected by Clarity; Related Mods Damage taken Gained as Mana when Hit. so, no. Level: 1: Effect (4-6)% of Damage taken Recouped as Life: Granted Buff Id: Aura Radius (if any), in 0. to create a Portal to Town. From my understanding, as long as a leech stack was removed due to filling unreserved life recently, any hit damage i take will create a recoup stack with 25% of the damage taken that is then recouped over 4 seconds. That leaves us at 88% physical damage taken. 45: Winterweave Winterweave Coral Ring Requires Level 24 +(20-30) to maximum Life Adds (12-15) to (25-30) Fire Damage to AttacksFinish your Helmet by obtaining the While a Unique Enemy is in your Presence, 16% of Physical Damage taken Recouped as Life and 7% of Physical Damage from Hits taken as Chaos Damage eldritch implicit modifiers. to cause 100% of Damage taken to be Recouped as Life for 4 seconds. 19 Changes. What links here; Related changes; Special pages; Printable version; Permanent link; Page information; Page values;Life Leech effects are not removed when Unreserved Life is Filled. But for trauma you take damage at the same time you deal damage to the ennemy, so no time to go full life without leech being a part of it. Melding: 7% life & 3% of life as extra es. Recharges 5 Charges when you Consume an Ignited corpse. Path of Exile item and currency. From Path of Exile Wiki. We have MoM. Now we only have the problem of sustaining mana. 21 Crucible League, maximize your loot drops and increase your chances of finding rare and valuable items. Anyway, this is how I’m able to run 7 spectres without dying to. 25 % of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently. "If you have leeched life recently, 25% of damage you take is recouped as life" Well, that is very different to the way the mastery currently works. news Path of Exile 3. N/A: 2% of Damage taken Recouped as Life: Can be obtained as a reward for defeating the Tawhoa tribe in the Trial of the Ancestors. On the receiving side, damage may be taken as a different type. So assuming you take 65% (which is 13. Replaces a Small Intelligence Passive Skill 2% of Damage taken Recouped as Life Right click this item then left click a valid Passive Skill. Alternatively as a Trickster/Slayer Ascendant, you'd have a higher effective cap (due to recovery rate) but lower leech per hit (due to life leeched per second from base slayer). Mind Over Matter (often referred to as MoM) is a keystone passive skill that allows the character's mana to absorb a portion of the damage dealt to life. We've also taken this opportunity to review the Oil combinations required for Notables. If I. Homepage; Trade; Community Websites; Community Apps; Tools. 6. Even if you manage to convert 20% of your phys damage taken to fire, you get 4% phys damage recoup (and 20% fire). This puts us at 145%. Example: A monster strikes you for 100 physical. 10% chance to Recover 10% of Mana when you use a Skill. Allways try to use a 20% quality pretrified blood. and beyond. Your spell damage is substantially increased while under this effect. So if i get hit 10 times within those 4 seconds since the leech stack was removed then i'd get 10 recoup stacks. PoE Mana Modifiers. A monster strikes you for 100 physical damage. g. If I have no damage taken recouped as life nodes taken, of course. . I ended up with ~99% of physical damage recouped, and 87% of all other types. Category: Small passive skills. 8% of Damage taken Recouped as Mana. This recovery is capped to 20% per second by default, or 40% with Vaal Pact. C Tier:. Server: PC, Xbox, PS. Path of Exile November Events tenkiei - October 26, 2023. (20-30)% more Maximum Life "We awoke to a sudden dawn cresting through the mountains. Bonuses from the Mana Mastery can be allocated for one. Achieving 200% should be easy, 250% would be with quite investment, with arakali. Safe and Instant Delivery. Righteous Fire Spell, AoE, Fire. Damage taken value is a result after all mitigation calculations has taken place on the defender side. 40% of Damage is taken from Mana before Life. (1-1. Petrified blood causes you to prevent ~40% of life lost from damage from hits. Chance to block reduced from 4% to 2%; physical damage increased from 16% to 20%; and accuracy rating increased from 8% to 15%. 40% increased Armour and Evasion Rating while Leeching. Jump to navigation Jump to search. [Undocumented This change was not documented by any official sources. "When taking Damage from Hits, 40% of Life loss below half Life is Prevented, then (81–100)% of Life loss prevented this way is lost over 4 seconds" If I am low life, and take 100 damage, 40% of that damage will be prevented (40 damage). 1000 hp, 500hp reserved. Buy PoE Currency Cheap. 0. 17. So you get life recoup even if the damage was dealt to ES or Mana. From Path of Exile Wiki. Flavour Text: 'We awoke to a sudden dawn cresting through the mountains. Server: PC, Xbox, PS. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. How many life are recouped? We take 2804 damage every 0. ninja or be imported directly using the "Import from website" button in Path of Building. But it can roll with conditions but with enhanced ranges such as: While a Unique Enemy is in your Presence, (24–26)% increased Fire Damage. Payment: Visa, PayPal, Skrill, Cryptocurrencies. Just to start, I am not rich in game (or real life lol). By using both keystone passives, a character's mana pool acts as both a source of effective hit points and a source of life recovery. Recoup reverts the usual "better safe than sorry": you still take the damage, and you will take it at full force. (and obviously this combines very well with mana recoup). So clearly there is going to be some penalty or diminishing return. (10–15)% of Damage taken Recouped as Life (Attributes are Strength, Dexterity, and Intelligence) (Only Damage from Hits can be Recouped, over 4. With petrified blood, the first 60% hits and you will recoup it, the second. there's an item description of it I believe, but otherwise it follows conventional maths. B Tier: Omen of Brilliance: Will be Consumed when you level up. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). 10% reduced Mana Cost of Skills. I'm just evening things out. 10% of Damage taken Recouped as Mana. Ghost shrouds can abuse that to turn ES into a "less damage taken" (eaten by ES) and life recovery (life recoup) combo. The next step is to combine this with Forbidden Rite. She rose from the pit alive and anew. Chaos Resistance, redirecting Hit Damage to be. Recoup is a term used to describe modifiers that recover some of the damage taken from hits as energy shield, life, or mana over 4 seconds. 12 % of Damage taken Recouped as Life. 0: to make each nearby enemy permanently take 25% more Damage: Omen of Revenge: Will be Consumed when you Die to make each nearby enemy permanently. You can only recoup damage that hits. I ended up with ~99% of physical damage recouped, and 87% of all other types. 21. (6-12)% of Damage taken Recouped as Life (6-12)% of Damage taken Recouped as Mana (-20-20)% increased Skill Effect Duration Unaffected by Temporal Chains "To us mere mortals, time is slippery. 60 75 22320 # % of Fire Damage taken Recouped as Life While a Unique Enemy is in your Presence, # % of Fire Damage taken Recouped as Life While a Pinnacle Atlas Boss is in your Presence, # % of Fire Damage taken Recouped as Life # % of Cold Damage taken Recouped as Life While a Unique Enemy is in your Presence, # % of Cold. Damage taken Recouped as Life. Group: 2719. Server: PC, Xbox, PS. Boneshatter is a hit that procs Vengeance, so I don't see why it should be treated inconsistently for the purpose of that mod. only damage from hits can be recouped. Arctic Armour: Gives less phys damage taken while stationary. hi. Replaces a Small Intelligence Passive Skill 2% of Damage taken Recouped as Life Right click this item then left click a valid Passive Skill. Can Store 1 Use (s) Cast Time: Instant Requires Level 16 Spends a portion of your mana to grant a buff that takes some of the damage from hits for you until depleted. (New) 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently; 100% increased total Recovery per second from Life, Mana, or Energy Shield LeechDamage taken recouped as mana. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). Server: PC, Xbox, PS. For example , if you take 10k damage 30% will go into mana cause of mom and then 70% go into hp. Just from hits, as listed in the description. 17% increased Damage. Version Changes 3. While a Pinnacle Atlas Boss is in your Presence, (30–31)% of Damage taken Recouped as Life. Level: (1-20) Cost: (7-13) Mana. Regenerate 5 Mana per second. Corrupted Soul causes 50% Non-Chaos Damage taken to bypass Energy Shield. For example, we take 1000 Fire Damage. Payment: PayPal, Skrill, Cryptocurrencies. C Tier: Omen of Return: Will be Consumed when you Die. This can be modified with modifiers to Life Recovery Rate , such as the Soul of Arakaali , reducing the duration it takes to fully recoup. The Gemini notable has been removed from the game. 08 damage over 4 seconds. Only Damage from Hits can be Recouped, over 4 seconds following the Hit; Item acquisition. Quick update, lots to still work on. 3. Existing items anointed with that notable would have the new notable Vampirism instead. There are 2 general possibilities which I see: %DtM first: 100 damage gets you 10 mana first, then deals 70 damage to life and costs 30 mana. While a Unique Enemy is in your Presence, (24–25)% of Damage taken Recouped as Life. I ended up with ~99% of physical damage recouped, and 87% of all other types. (New) 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently; 100% increased total Recovery per second from Life, Mana, or Energy Shield. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). Buy PoE Currency Cheap. After that you get 100 Mana back because you get. g. The recoup mod uses the same wording for damage taken but I can't find any data on if they are handled the same. negative recovery is damage, so you lose 200 life over your recoup time (4 seconds). Normal. You can even go low life for pain attunement and throw in petrified blood for huge damage mitigation. Mana Mastery. So you would recoup 50 life. 00 sec Can Store 1 Use(s) Use Time: 0. Buy PoE Currency Cheap. Life that would be lost by taking Damage is instead Reserved. (New) 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently; 100% increased total Recovery per second from Life, Mana, or Energy Shield Leech6% of Damage taken Recouped as Mana (crafted) Optional affixes: Elemental Resistances Damage taken Recouped as Life Maximum Life (Jewel) Rare Jewels - you probably won't use more than one of it, use it to get more Attributes, fix Resistances, or increase Damage: Min. +(17-23)% to Chaos Resistance Recover (3-5)% of Life on Kill Gain Adrenaline for (1-3) seconds on kill(7-8)% of Physical Damage taken Recouped as Life: Granted Buff Id: Aura Radius (if any), in 0. Server: PC, Xbox, PS. Cast Time: 1. I do think I'm gonna keep trying to make this build work. 83. Payment: Visa, PayPal, Skrill. 22)*(1-0. 00 sec. This can be modified with modifiers to Life Recovery Rate, such as the Soul of Arakaali and Trickster's Patient Reaper , reducing the duration it. Press Alt hovering over mod to see what "recouped" mechanics do. No. Petrified Blood - Path of Exile. Will be Consumed when you reach 25% of Life. Mod Id:. Path of Exile item and currency. 9. This page was last edited on 24. (New) 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently; 100% increased total Recovery per second from Life, Mana, or Energy Shield Leech (New) 25% increased Maximum total Life, Mana and Energy Shield Recovery per second from Leech; Lightning Masteries.